SYLLABUS
MUSIC, SCIENCE, and TECHNOLOGY
(timings are tentative)
Fall 2003
September 3
Get acquainted, organizational. What kind of music is this ?
Historical and aesthetical justifications.
Computer Sound Synthesis
September 10, 17, 24, October 1, and 8
Making sounds from scratch. Digital sound synthesis techniques
(additive, granular, FM, etc.). Using DIASS, a Digital Instrument
for Sound Synthesis. A little psychoacoustics. Synthesizers and
MIDI.
Visit to the Computer Music Project (CMP) - TBA
Visit to the Experimental Music Studios - TBA (later in the semester)
Music and Mathematics
October 15, 22 and, 29
Musical parameters (degrees of freedom). How to compose experimental
music using: stochastic distributions, set theory, group theory,
game theory, Markov chains, fractals, genetic algorithms, "chaos"
theory (complex dynamic systems), information theory and other theories
with fancy names.
Application
November 5, 12, and 19
Composing a short piece collectively; using computer generated sounds.
Sonification, Visualization, and Virtual Environments
December 3, and 10
Sonification of complex scientific data. Computational science and
vizualization. Auditory displays - challenges in finding a suitable
mapping between the space of data and that of sound. Recognition of
time patterns and the ear's power of discrimination.
Virtual environments. Complementarity between vizualization and
sonification; the need for redundancy. A new type of composer, a new
type of scientist: new tools and changing paradigms.
Possible visit to the CUBE in Beckman - (tentative)
TBAFinal Paper presentations
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